Overview
Welcome to the Genshin Impact API by HL Gaming Official — a high-performance, developer-ready solution designed to give you reliable, fast, and structured access to detailed game data from Genshin Impact. This is not a casual fan-made tool; it's a professionally managed backend API engineered for real-world applications.
Access structured datasets for characters, weapons, artifacts, and more — curated directly from the latest Genshin Impact content. Whether you're building a mobile app, a data dashboard, or a custom game utility, this API offers a stable foundation and rich metadata coverage.
HL Gaming Official is an established name in the Genshin developer ecosystem, offering a service backed by consistent updates, accurate documentation, and transparent operational policies.
- High-speed response with global CDN delivery and 60-second smart caching
- Secure access using API keys and developer-level authentication
- Built-in usage tracking with daily limits, real-time counters, and metadata
- Schema-first architecture ensuring predictable integration and cleaner code
We built this API with both indie developers and enterprise-grade projects in mind. Whether you’re testing ideas or scaling production apps, our API ensures you spend less time debugging and more time delivering.
Why HL Gaming Official?
- Proven and trusted brand in the Genshin community
- Complete and accurate documentation with real-world examples
- Transparent pricing and no hidden usage traps
- Backed by developer support and ongoing performance tuning
Get started with the HL Gaming Official API and experience the difference of working with a service that was built with developers in mind, from the ground up.
Authentication & Quota
Authentication is required for all API calls. Every request must include the following credentials as query parameters or headers:
useruid
– Your personal Developer UID (8–32 alphanumeric characters). It identifies your account and tracks usage.api
– Your private API Key. Never expose this in public client-side code.
If either is missing or invalid, the API will respond with a 401 Unauthorized
error.
🔐 How to Get Your API Credentials
You can register for a developer account and retrieve your useruid
and api
key securely by visiting the following link:
📊 Quota & Rate Limits
Each developer account is subject to a daily request quota, based on your current pricing plan. If you exceed your daily limit, the API will respond with:
HTTP/1.1 429 Too Many Requests { "error": "Rate limit exceeded" }
Daily usage is tracked and automatically resets 24 hours after your first call of the current cycle.
📈 Usage Metadata
Every successful response includes a usage
object to help you monitor consumption:
"usage": { "usedToday": 42, "dailyLimit": 1000, "remainingToday": 958 }
Use this data in your frontend or backend logic to alert users or pause requests before hitting the quota limit.
💸 Pricing Plans
We offer both free and premium plans depending on your project needs, including higher quotas, dedicated support, and commercial usage rights.
Rate Limits & Caching
To protect our infrastructure and ensure fair usage:
- Rate Limit: 100 requests per minute per IP. Surpass this and receive
429 Too Many Requests
. - Caching: All JSON payloads (characters.json, weapons.json, artifacts.json) are cached in memory for 60 seconds. Identical GETs within this TTL do not trigger upstream file reads, resulting in sub-20ms responses.
This combination ensures you can safely pre-warm your caches and avoid unnecessary quota consumption.
Endpoint URL
https://hl-gaming-official-main-v4-api.vercel.app/api ?sectionName=genshin &useruid={YOUR_DEV_UID} &api={YOUR_API_KEY} &type={characters|weapons|artifacts} [&q={searchTerm}] [&field={fieldName}] [&page={number}] [&limit={number}]
Note: All parameters are sent as query strings on a GET
request.
There is no body payload for this endpoint.
Parameters
Parameter | Required? | Type | Description | Constraints |
---|---|---|---|---|
sectionName | Yes | string | Must equal genshin . |
Case-sensitive, fixed value. |
useruid | Yes | string | Your developer UID. | 8–32 alphanumeric chars. |
api | Yes | string | Your API key. | 32–64 char base64-like string. |
type | Yes | string | Selects the data category. | One of characters , weapons , artifacts . |
q | No | string | Case-insensitive search term across all fields. | Max length: 64 chars. |
field | No | string | Restricts search to a single field. | Must be a valid JSON key (e.g. name , vision ). |
page | No | integer | 1-based page index. | >= 1, default = 1. |
limit | No | integer | Number of items per page. | 1–100, default = 10. |
Incorrect or out-of-range values will yield a 400 Bad Request
.
Request Examples
1. Retrieve All Characters
curl -i "https://hl-gaming-official-main-v4-api.vercel.app/api\ ?sectionName=genshin\ &useruid=dev123UID\ &api=abcDEFkey123\ &type=characters"
This returns the entire characters.json
array. Perfect for initial seed data or bulk import.
2. Filter Weapons by Type
curl -i "https://hl-gaming-official-main-v4-api.vercel.app/api\ ?sectionName=genshin\ &useruid=dev123UID\ &api=abcDEFkey123\ &type=weapons\ &field=type\ &q=polearm"
Returns only those weapon objects whose type
property contains “polearm”. Use this for dynamic filters in UI components.
3. Paginate Artifacts Search
curl -i "https://hl-gaming-official-main-v4-api.vercel.app/api\ ?sectionName=genshin\ &useruid=dev123UID\ &api=abcDEFkey123\ &type=artifacts\ &q=troupe\ &page=2\ &limit=5"
Fetches page 2 of artifact sets matching “troupe,” five items at a time. Useful for implementing “Load More” / infinite scroll patterns.
Response Schema
All successful API responses conform to a unified schema. Each response includes the following major components:
data
– A JSON array containing the main payload objects (e.g., characters, weapons, artifacts).usage
– An object providing live usage statistics to help you monitor and manage your quota.meta
(optional) – Included only in paginated results, this object contains pagination metadata like total items and current page.
{ "meta"?: { "total": number, // Total number of matching items across all pages "page": number, // Current page number (starts from 1) "limit": number, // Number of items returned per page "totalPages": number // Total number of pages available }, "data": [ { /* JSON object representing a character, weapon, etc. */ }, … ], "usage": { "usedToday": number, // API calls made today by your key "dailyLimit": number, // Maximum allowed calls per day "remainingToday": number // Remaining calls before hitting daily limit } }
Example Responses
A. Full Character List
This endpoint returns a complete list of playable Genshin Impact characters.
HTTP/1.1 200 OK Content-Type: application/json [ { "id": 6, "name": "Diluc", "slug": "diluc", "description": "The tycoon of a winery empire...", "gender": "male", "birthday": "April 30th", "rarity": 5, "vision": "pyro", "weapon": "claymore", "obtain": "Wish" }, /* More characters */ ] "usage": { "usedToday": 42, "dailyLimit": 1000, "remainingToday": 958 }
B. Paginated Weapon Search
Returns up to 10 weapon objects based on the specified filters or search criteria.
HTTP/1.1 200 OK Content-Type: application/json { "meta": { "total": 12, "page": 1, "limit": 10, "totalPages": 2 }, "data": [ { "id": 72, "name": "Primordial Jade Winged-Spear", ... }, { "id": 74, "name": "Skyward Spine", ... } ], "usage": { "usedToday": 43, "dailyLimit": 1000, "remainingToday": 957 } }
Error Handling
The API uses standard HTTP status codes to indicate success or failure of a request. In the event of an error, a JSON object is returned with an error
message field. Always check status codes and handle gracefully.
Status | Body | Description |
---|---|---|
400 | { "error": "Missing required parameters." } |
Client sent an incomplete or malformed request. |
401 | { "error": "Unauthorized: invalid api key." } |
Your API key is missing, invalid, or expired. |
404 | { "error": "Endpoint not found" } |
Invalid endpoint URL or resource identifier. |
429 | { "error": "Rate limit exceeded" } |
You have exceeded the 100 requests/minute threshold. |
500 | { "error": "Internal server error." } |
Unexpected error on our side. Please retry later. |
Best Practices
- Use browser or server-side caching for GET requests for at least 60 seconds to reduce latency and load.
- Validate all request parameters (e.g., type, slug, ID) before sending them to the API to prevent 400 errors.
- Regularly check the
usage.remainingToday
field and implement user-facing warnings when close to limits. - On encountering status 429 or 500, implement automatic retries with exponential backoff to ensure reliability.
Security Considerations
- Always use secure HTTPS connections; plain HTTP is strictly not supported and must be blocked.
- Never expose your API key in client-side code, mobile apps, or public repositories.
- All API requests must originate from a secure backend environment controlled by you.
- Rotate API keys every 30–90 days and immediately revoke any compromised credentials.
Frequently Asked Questions
Q: What fields are searchable in this API?
A: You can search on any top-level key within the data objects, such as name
, vision
, type
, or artifact set bonus like 2_set_bonus
.
Q: How up-to-date is the data?
A: The source database is refreshed daily at 00:00 UTC. The frontend cache TTL is set to 60 seconds to ensure low latency without stale data.
Changelog
- v1.0.0 – Initial release includes full data listing, advanced search, filter fields, pagination, daily quota tracking, error handling, and caching.
Developer Support
For technical help, bug reporting, or feedback, contact us at dev@hlgamingofficial.com or visit our Developer Support Portal.